Archive for category gaming
Would You Kindly Watch This BioShock2 Trailer?
Posted by Dead Robot in gaming on February 3, 2010
(Via GayGamer)
Hey Ash! Whatcha Playing? Orson Scott Card is a Dyke
Posted by Dead Robot in Celebs and Media, Queer stuff, gaming on February 1, 2010
I just finished Ender’s Game a week ago and thought, ok… I can see how this would rile up some people. Kids being killers, unrealistic portrayal of child geniuses, ends justify the means, bla bla bla. But I thought the newly revised forward was much more interesting, where Mr Scott Card (Or is it just Card?) rants on for page after page of how much trouble his book stirred up and how many people responded saying he was a literary god. I swear to you it’s 40 pages of ego masturbation that crosses over the borders of embarrassing into megolomanialand. Much like a blog, really.
El Yawn-o.
I know. I shouldn’t pay this homophobe any attention other to mock him with signs that say “I Have a Sign!”, but I got caught up in the hype and thought I should read one from him, if just to figure out what makes him so controversial. I can assure you, after gnawing through that forward alone, I’ll never bother again. No the book wasn’t that shocking – maybe it was in the 70’s, like a meddling John Hughes film, but it doesn’t stand the test of time in a post 9-11, liberty eroded society. What actually made me think this man a dork was his comments about same sex marriage, utter flabbergasting and so tired (open the link, read the first paragraph and die a little inside. That’s all you need.).
Take heart in knowing there are people out there who can make light of the whole “Should an avid gay gamer buy an amazingly developed game that puts money into a homophobe’s pocket?” conundrum. HAWP’s “Ash” has impeccable comic timing. I wish she was my best friend.
Uncharted 2 – See This Is How You Make a Game
Posted by Dead Robot in gaming on November 1, 2009
Blood… blood? A lot of blood. A lot of my blood!
-Nathan Drake. First lines of Uncharted 2 – Among Theives
I’m 20 minutes into Uncharted 2 – Amongst Theives and I’m thinking of sending the jerks over at Krome, makers of the insipid Clone Wars – Heroes of the Republic a copy so that they can learn how to actually write/design/develop a game.
The first ten minutes is the best tutorial run through I have ever experienced in a game. As you play along, fans of Uncharted (one) note that nothing has changed in the game play as flashbacks scenes as to how Drake winds up in his latest adventure are juxtaposed over the action. Brilliance!
There’s a commercial for U2-AT that suggests the game is very much like a movie. I say “Hells yes!”
I just wanted to stop for a moment and write this. You need to stop reading this and go get this game, PS3-ers!
Clone Wars – Republic Heroes, or Holy Crap, George! Man up, willya?!
Posted by Dead Robot in gaming on October 21, 2009
“Disappointed will you be.”
–Yoda
I’m 90% through the game and I’m stopping the action to report to you, dear internet, that this game is bad. Shockingly bad. But because of my love for the franchise I continued to play, but purely out of curiosity. Just how bad could this game get?
So. Very. Bad.
The kind of bad that resembles getting kicked in the balls by who you thought was your best friend. And as you go down, their laughing face is burned into your psyche for the rest of your life.
Okay I realize that the whole Clone Wars offshoot is meant for a pre-teen audience but being from the old guard (saw Star Wars 20 times in the theatre the first year it came out, kids), we have to protect the next generation of Fandom from soul sucking predators the likes of Krome Studios. Because it’s a “kid’s game” it shouldn’t mean you can cut corners. That’s like smoking around kids.
Let’s start with the characters. You’d think a game based on a CGI TV show would use the same models, even if they were scaled down for game purposes. No, these avatars look like they were crafted by Miss Giroux’s 3rd Grade Art Class (the same class where they’re not allowed sharp objects in the room). When characters talk they’re given only three mouth shapes: the “eee” shape, an “oh” shape and a comically weirder, bigger “OH” shape which ultimately ruins the originally stylized character designs of Obi Wan and Count Doku, turning them into mongoloid wooden mannequins. By the way, the texture mapping on these characters were done by blind, one fingered shut ins. In other words: they animate and look like (lifeless) shit. The Thunderbirds Brothers were more lifelike – wires and all.
Okay let’s skip the fact that they look like shit-smeared marionettes and move onto the cut scenes. As characters advance the story by …uh… “talking”, edges of their clothes flash in and out of place like they’re standing in a tornado. Whole swaths of cloth pop in and out of existence as the camera pans around characters – some bug in the rendering/camera software that I haven’t seen since pirated copies of Maya. This is an obvious sign that the art director or project manager cared little for the name “Star Wars” and decided to churn out a paycheque, not a quality game.
Game play. Oh Christ where do I start? This game has every thoughtless design choice ever created interlaced throughout it. As you fall, die, jump, fall, die over and over again It literally becomes laughable (if it weren’t for the $50 price tag). Yoda kills the action by halting things mid-sabre swing, and offers help, even after you’ve done the same move hours before. Jumping to and from obstacles become a lesson in guesswork, not intuitive game play, due to your frustrated need to line your character up with the camera positioning. Thankfully you have an infinite number of lives because you’re going to need them as you battle not only repetitive droids but ridiculously touchy control actions. 15 minutes into the game I encountered a bug where Yoda (in one of his preposition reversing yammerings) advises that I jump up on a robot leg to destroy the enemy. I obey and then flail my lightsaber. Nothing. I die. I do this for about 100 tries and then shut the game off in frustration. When I return, repeat Yoda’s advice I do, and the droid goes down in one swing. Save and return could have benefited from some sort of reminder system of where you left off since restarting jumps you to a chapter’s beginning.
I guess if I had to end this on an upbeat note, I’d say the sound is pretty good. The voice characterizations were the same as the show and the Droid Army comments did make me laugh. But that’s it.
If you’re a fan, rent it and get incensed at this bastardization of the Star Wars franchise. Then email Skywalker Ranch with frothing of the mouth. There are much more interesting ways to sell the mythology.
If you’re not, then disregard the last 600 words. This doesn’t pertain to you.
This Is Me
Posted by Dead Robot in gaming on October 11, 2009
…playing online against 14 yr old kids in “Uncharted: Amongst Thieves”. Yes my pwnage was inevitable.
8 Bit Trap
Posted by Dead Robot in Bloggers, Distractions, gaming on October 9, 2009
Ungreatful Husband
Posted by Dead Robot in Personal Bits, gaming on September 25, 2009
Truly I worry when SharkBoy buys games. Not that I don’t trust him but there is some truth to this conversation:
Gas The Pirates!
Posted by Dead Robot in gaming on September 9, 2009
GayGamer is reporting that EDIOS has inserted a bit of a mind fuck for software pirates. Instead of throwing up all sorts of uncool DRM around their release of Batman: Arkham Asylum for the PC, they’ve cleverly inserted a bit of code where Batman can’t complete a simple task in-game. In the game, Batman must glide across a sea of poison gas, but when you play the pirated version of the game, he falls to his death, every time.
Even better was EDIOS’ response to a thief-monkey who dared to report what he thought was a game glitch on their forums:
The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free.
It’s not a bug in the game’s code, it’s a bug in your moral code.
Cue trombone music: waaa waaaaa waaaaaaaa!
I’m loving this game and agree whole heartedly with GayGamer: Good on EDIOS for creating such a clever game and clever protection – here’s my $70!
TwoFer Friday Video Game Trailer
Posted by Dead Robot in gaming on September 4, 2009
Oh yeah… Looking forward to GTA: The Ballad of Gay Tony AND BioShock2. Here’s a vid of both, though the BS2 is of their online “kill everyone and anything” game. Don’t mind the stupid “enter your age” ratings blocker at the beginning, just drop down the year to 1972.
Via Gaygamer.net.
Fan Expo 2009
Posted by Dead Robot in Bloggers, Distractions, Toronto, gaming on August 30, 2009
What an orgy of geek. This year the event seemed to have doubled in size, made evident by the crush between vendors in the main room. Too many sweaty nerds out there need to learn about Axe Deodorant spray. I think it’s time for the organizers to bite the bullet and increase the room size. I wonder if more “serious” attendees would show up if they did (like they do for Seattle – I’d pay to see 25 min of Avatar then dis it on my blog afterwords!) Don’t get me wrong – the Expo is my Xmas. I can only imagine how “inappropriate” my dwelling would look if I were allowed to shop, untethered to reality. How “single” I’d be with display cases of “action figures” littering all my wall spaces if I were to go consumer crazy in there. Not saying geeks are alone and lonely, but you don’t hear of a lot of them in successful marriages, do you? Knock wood.
To be fair, SharkBoy went movie poster mad this time around. We got posters for Rob Zombie’s new cartoon El Superbeasto (not listed in IMDB?) and AstroBoy. And somehow New Moon tainted that pile. Ew. Feh. Regardless of all that, it was fun.
We started out with breakfast with JTree and Sean and wandered over to the convention centre (their first expo, to which JTree joked being “excited and ashamed”). After the shock of the snakey line up to get in, we said adieu to the boys as they were going off to have personal and intimate time with Leonard Nimoy JTree looked nervous.
The loot was incredible but in some cases, the prices were inflated. I guess the tables aren’t that cheap any more. Many a trinket was (not so) secretly coveted by me and we did our best to try to avoid the independent horror film hard-sellers. Alas, SharkBoy failed and was suckered into a 3 movie deal that rendered us unconscious on the couch 15 minutes into the first movie. Bye bye $20!
The costumes were great this year. So many more I couldn’t identify, making me feel old and out of touch, but intrigued none the less. My whole Flickr set is here.





Robot Chatter